I was about to buy this book when I opened up the contents (by clicking on the cover image) and found in the first chapter that the author uses Cg which is pre-2003 shader technology (this book has a 2004 copyright). I don't want to learn Cg. Since there are no other reviews, I felt that posting this info here would be helpful to others.
I recommend Engel's book Programming Vertex and Pixel Shaders, which also came out in 2004, but at least covers HLSL shader language. I apologize to the author for having to do this.
Ссылка удалена правообладателем ---- The book removed at the request of the copyright holder.